Is it possible for players to export a section of a game?
I'm building a game in Harlowe. Is there a way for players of a game to export (to image or pdf) while in the game? For example, if an image is displayed with some text, can one give players the option...
View ArticlePassword input not working
Hi, I am working in Harlowe at the moment and I am pretty new to programming. I am trying to have the players input the right password so that they can go on. If they don't get the password right they...
View ArticleHow use "prompt" or something similar for numbers and not for strings ?
Hello, I'm actually using twinery 2, with Harlowe, for the first time, and I have a litle problem ^^' I want that the user put a number on a variable, so I used the macro "prompt" for do that, but...
View ArticleConversation Dialogue for Twine
I have previously used choicescript for writing, however, I found the lack of a node map really difficult and I had to write my own using other software to keep track of all of the important choices...
View ArticleAdding new links to the sidebar within a passage
So I know how to add new links using StoryMenu, but is it possible to add a link from a passage, via story progress? For example, I have a party passage that allows you to have conversations with party...
View Article[Sugarcube] Cycling through background colors on the same passage
I originally had this Youtube video set to play as my background (warning, flashing colors): However, if possible, I'd rather just skip the video and have my background color cycle between red, green...
View ArticleMaintain vertical scroll position after reloading page?
Hi! I'm using 2.0.11 / Harlowe. I want to make a game with one very long central passage that contains hundreds of links. However, it will be extremely cumbersome if the user has to start from the top...
View ArticleBackgrounds for harlowe won't work in chrome
Salutations, So I made a story which works when I test it, and works fine with safari, but doesn't load background images with Chrome. I tried a couple techniques and neither works. The first I tried...
View ArticleUsing a passage name as an if statement
I found some code that will allow you to check a passage's tags and then if the statement is true, to set the current passage name as a variable. But the code is obviously for a different version of...
View ArticleStart Stop Audio in Harlow
Hi all, I'm searching for a way to start an audiofile, when clicking a link without reloading the passage. I tried to do this with link-reveal, but with no success. Audioplay (link-reveal...
View ArticleRetro - My Ludum Dare 36 Twine Game
Retro is my entry for Ludum Dare 36. I will end up adding music and some extra polish, but for the most part it's complete. Would love your thoughts and feedback. Thank you....
View ArticleDOS like interface
Hello all. I have been working on a game for a while and it just didn't seem to sit right in terms of aesthetics. So in an attempt to tell the story in the way I wanted I made a faux DOS like...
View ArticleElemental Justice - Feedback is welcome; this is my first Twine short story...
Preface My story takes place in a world where almost everyone can use magic to manipulate the elements. The environment was inspired by two Nickelodeon shows, Avatar: The Last Bender and The Legend of...
View Articlecreate inventory using sugarcane format?
Please help. I need to make an inventory for my game.
View Article[twine 2 & sugarcube 2] Is it possible to pass an array of objects to a widget?
Hello there forum, I've been searching a while for an answer to the question: can I pass an array of objects to a widget? To be clear, I mean passing an array variable to a widget, as in /* define an...
View ArticleChanging the color of save slot buttons (Twine2/Sugarcube1)
Hoping this will be a fairly easy question...as the title says, I'm trying to change the color of save slot buttons in Twine2/Sugarcube1. Specifically, I want to change the Save/Save to Disk.../Load...
View ArticleOld Javascript conversation dialogue question
I found a script written by the user bawpie like two and a half years ago for making branching dialogue in sugar cane, so I loaded into my story and I can't get it to work. First I was getting an...
View Article[Harlowe]Have I Not Placed The (stop:) Macro In The Correct Places?
Hi. I have made this for the start of my game. It uses (live:) macros, and I thought I places the (stop:) macros in the right place. Basically, I just want the text to show, then go on to the next bit...
View Articleis it possible to co-write a game?
me and a friend came up with a cool concept for a twine game and we both want to write it. is there any way to share it with the friend like google docs?
View ArticleAccessing variables within browser javascript
Well I'm testing and balancing my "game" and trying to access variables using the console directly in my browser. I saw a lot of places saying to use state.active or history[0].variables... but I can't...
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