I'm really new to Twine, and I'm looking for documentation or advice on how to add stats using Snowman.
I basically want to be able to add or remove a stat from the player, then run a check (in later steps) with outcomes dependent on the level of the stat.
Does that make sense?
I basically want to be able to add or remove a stat from the player, then run a check (in later steps) with outcomes dependent on the level of the stat.
Does that make sense?