This is sort of a follow up to a question I asked a while back. I figured a separate discussion was appropriate, as the aforementioned post is dated. Most forums aren't keen on bumping old topics.
Name replacement merely differs in the method used this time around. In the example depicted below, the author allowed the player to choose from a preset selection or type out their own.
I'd like to do the same, but I'm not sure what code to use, or how I would circumvent linking; and creating, a new passage for each name choice -- save, the "Here, I'll type it for you." option.
![g8ZhUD1.png?1]()
And in this same line of thought, how would I create an in-twine textbox?
The last name replacement method I used was external; a pop-up in the browser.
Name replacement merely differs in the method used this time around. In the example depicted below, the author allowed the player to choose from a preset selection or type out their own.
I'd like to do the same, but I'm not sure what code to use, or how I would circumvent linking; and creating, a new passage for each name choice -- save, the "Here, I'll type it for you." option.

And in this same line of thought, how would I create an in-twine textbox?
The last name replacement method I used was external; a pop-up in the browser.
<% s.name_player = prompt("Enter Character Name") %>
