Hi all,
last year I discovered Lifeline and have been amazed by how a "simple" text-based game can actually convey emotions, create tension using 'real time' notifications and so on ...
Of course I've already been deeply moved when reading a book, but I never thought of it in a form of a text-based game.
So I enjoyed Lifeline so much that I decided to endorse its concept, and here I am, trying to build an interactive fiction using Twine![:) :)]()
I am very grateful to the twine community here, there are tons of resource on the web and a lot of creative and inspiring work is done using this tool. Twine provides a lot of possibilities in terms of story telling and by generating a web-oriented output it can almost run anywhere, this is really great!
Back to our project, we want to tell a story about whistleblowing, mass surveillance, agro-industrial complex and GMO.
Here is the plot summary:
The idea behind the word 'somewhere' is that at any given time incredible events are happening somewhere in the world.
And here is the state of the art (very basic look for now!) :
![5ukW8vI.gif?1]()
For those who may be interested by the technical aspect of it, I am basically building an hybrid app using ionic/cordova and angularjs.
I am using Twine 1.4 because it brings Jonah story format natively, which provides the foundations I was looking for : inline passages and being able to 'rewind' story by going back to a previous passage.
I just had to tweak a bit Twine and Jonah source code so far, but not that much.
For now we have a running prototype on mobile with twine doing its job and a few options to enable/disable sound or music, so still a ton of work remaining!
I am doing the develoment part and a friend of mine is writing the story, we have other projects aside but we would like to release our game on iOS and Android before the end of the year.
We would like to build a demo asap with the beginning of the story and as much features as possible to share it with the community and get feedback. If you guys are interested I will let you know when it's available.
That's it! I would love to know what you guys think of such a project![:) :)]()
Also, if you're interested in following up how this is progressing you can follow me on Twitter : @TheV1nce
Cheers,
Aniki
last year I discovered Lifeline and have been amazed by how a "simple" text-based game can actually convey emotions, create tension using 'real time' notifications and so on ...
Of course I've already been deeply moved when reading a book, but I never thought of it in a form of a text-based game.
So I enjoyed Lifeline so much that I decided to endorse its concept, and here I am, trying to build an interactive fiction using Twine

I am very grateful to the twine community here, there are tons of resource on the web and a lot of creative and inspiring work is done using this tool. Twine provides a lot of possibilities in terms of story telling and by generating a web-oriented output it can almost run anywhere, this is really great!
Back to our project, we want to tell a story about whistleblowing, mass surveillance, agro-industrial complex and GMO.
Here is the plot summary:
Cat is a journalist who has been contacted by a whistleblower but she is rapidly overwhelmed by the scope
of a worldwide-scale agro-industrial case.
Threatened, hunted, now there is no other way for her but to reveal the dangers to global food supply.
The idea behind the word 'somewhere' is that at any given time incredible events are happening somewhere in the world.
Somewhere, a whistleblower has to hide.
Somewhere, a reporter tries to help.
Everywhere, they are hunted and threatened.
Everywhere, the agro-industrial risk is growing.
Somehow, Someone will bring to light the global food scandal.
And here is the state of the art (very basic look for now!) :

For those who may be interested by the technical aspect of it, I am basically building an hybrid app using ionic/cordova and angularjs.
I am using Twine 1.4 because it brings Jonah story format natively, which provides the foundations I was looking for : inline passages and being able to 'rewind' story by going back to a previous passage.
I just had to tweak a bit Twine and Jonah source code so far, but not that much.
For now we have a running prototype on mobile with twine doing its job and a few options to enable/disable sound or music, so still a ton of work remaining!
I am doing the develoment part and a friend of mine is writing the story, we have other projects aside but we would like to release our game on iOS and Android before the end of the year.
We would like to build a demo asap with the beginning of the story and as much features as possible to share it with the community and get feedback. If you guys are interested I will let you know when it's available.
That's it! I would love to know what you guys think of such a project

Also, if you're interested in following up how this is progressing you can follow me on Twitter : @TheV1nce
Cheers,
Aniki